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Creators · AGES 11–13 · MISSION 1

Inside the Guessing Machine

Your child will develop a more questioning understanding of AI: predictions depend on the examples a system has seen, and apparent success can hide unreliable shortcuts. They’ll uncover those limits by testing a fictional creature classifier.

This lesson is being prepared for our family pilot. Paid enrolment opens after the launch review. The four free activities are available now.

Your child will practise useful AI skills.

Your child will learn to explain how examples influence predictions and test a model’s limits.

Your child can read or listen to instructions, try each activity and use the feedback to improve. They can pause, return and retry at their own pace.

Instruction and sorting games are simplified simulations. Following a fixed sequence is different from an AI model learning patterns from examples.

Your child will learn through guided play.

Your child will work through three guided activities, then apply the skill to a fresh challenge. Feedback explains their choices and helps them try again.

  1. Look for a misleading pattern in the examples.
  2. Choose examples that test a different pattern.
  3. Check what the test results actually show.
  4. Design a test for a music sorter.

    Your child will try a new challenge to show how they can use what they have practised.

Your child will create something of their own.

My model test report

Your child will write a short test report describing the examples, a suspected shortcut and a new test that could expose an unreliable prediction.

You’ll be able to download their written record and see their progress in your family space.